Tag: Unity Game Development

  • Overview For Unity 6 in 2024

    Overview For Unity 6 in 2024

    Controversy, Opaque Onboarding. Runtime Fees, Stagnation. Unity has self-inflicted a hard time for themselves of late. Are things turning for the better? Here’s a succinct, personable video overview of Unity’s new direction as reported by 3rd-party observer.

  • Dissecting Animation Controllers, Unity Engine

    Dissecting Animation Controllers, Unity Engine

    Breakfast & leisurely learning. Eggs, coffee, sourdough toast while dissecting animation controller parameters, exit timings, and transition blends.

  • Fediverse #Introduction

    Fediverse #Introduction

    I’m a #consciousness minded #Developer intent on creating #software connecting us with our Human experience. Details in link or below!

  • Life With Extra Steps (Thanks Anxiety)

    Life With Extra Steps (Thanks Anxiety)

    So much over-engineering born of never feeling worthy enough. I have to do more. I have to push the boulder higher up a larger hill. “Acceptable isn’t acceptable at all and perfect is only a beginning.” Such lies our own mind tells us. The programming received from people who were never going to accept our…

  • Mesh-Editing Directly In Editor with Unity!

    Mesh-Editing Directly In Editor with Unity!

    The end of redundant trips between DCC & realtime rendering environments in which our assets are deployed?

  • Seeking Tips On Organizing Unity3D Project Assets.

    Seeking Tips On Organizing Unity3D Project Assets.

    I’m looking for tips on organizing #Unity #gameDev third-party assets for an #optimized visual workflow. Is there a better way than to click through individual Project Panel folders originating from multiple asset packs?