Tag: gameDev

  • Overview For Unity 6 in 2024

    Overview For Unity 6 in 2024

    Controversy, Opaque Onboarding. Runtime Fees, Stagnation. Unity has self-inflicted a hard time for themselves of late. Are things turning for the better? Here’s a succinct, personable video overview of Unity’s new direction as reported by 3rd-party observer.

  • Virtual Production Puzzle Pieces – Coming Together!

    Virtual Production Puzzle Pieces – Coming Together!

    Workflow is taking shape. Logistics are falling into line. Stories are about to be told. #exciting

  • Mesh-Editing Directly In Editor with Unity!

    Mesh-Editing Directly In Editor with Unity!

    The end of redundant trips between DCC & realtime rendering environments in which our assets are deployed?

  • Seeking Tips On Organizing Unity3D Project Assets.

    Seeking Tips On Organizing Unity3D Project Assets.

    I’m looking for tips on organizing #Unity #gameDev third-party assets for an #optimized visual workflow. Is there a better way than to click through individual Project Panel folders originating from multiple asset packs?