Tag: gameDev

  • Overview For Unity 6 in 2024

    Overview For Unity 6 in 2024

    Controversy, Opaque Onboarding. Runtime Fees, Stagnation. Unity has self-inflicted a hard time for themselves of late. Are things turning for the better? Here’s a succinct, personable video overview of Unity’s new direction as reported by 3rd-party observer.

  • Gearing Up: A StoryTelling  Adventure of Substance.

    Gearing Up: A StoryTelling Adventure of Substance.

    Piecing together my repeatable workflow. Currently ironing out friction points. Everything very much a ‘work-in-progress’. Follow for my journey’s progress (but no pressure).

  • Mesh Editing In-Editor with Unity! ?

    Mesh Editing In-Editor with Unity! ?

    Mesh editing is here for imported models inside of the Unity Editor! No more round-trips to Blender and back. Meet the updated ProBuilder Package for Unity Game Engine.

  • Seeking Tips On Organizing Unity3D Project Assets.

    Seeking Tips On Organizing Unity3D Project Assets.

    I’m looking for tips on organizing #Unity #gameDev third-party assets for an #optimized visual workflow. Is there a better way than to click through individual Project Panel folders originating from multiple asset packs?