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Written:
When working with Unity > Timeline (& Sequences), is there a way to preview frame-accurate control for Video Players? #Unity #VirtualProduction
Use Case:
Matching animations, VFX, and events to specific frames within a pre-recorded video file with frame-accuracy.
Current Problem:
Scrubbing Unity Timeline does not update frames within a Video Player (even when the Video Player is assigned to a Timeline using a ‘Video Script Playable Track’ (found in the ‘Default Playables‘ package sourced via Package Manager).
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