Tag: madeWithUnity

  • 48 Hour Film Project – Cincinnati, 2024

    48 Hour Film Project – Cincinnati, 2024

    Virtual production specialist (Indie) seeking 48 Hour Film Fest Team (Cincinnati) with which to collaborate (May 17-19,2024). Message For Info.

  • Complete Unity Graphics Compositor Tutorial

    Complete Unity Graphics Compositor Tutorial

    Start to finish (beginner friendly) tutorial covering setup of Graphics Compositor for Unity Virtual Production workflows.

  • Unity – Reading up on Visual Compositor Preview Package

    Unity – Reading up on Visual Compositor Preview Package

    Early investigations into Visual Compositor within #Unity ,not to be confused with Graphics Compositor.

  • Unity Graphics Compositor  Lighting Not Rendering

    Unity Graphics Compositor Lighting Not Rendering

    Environment:Unity 2023.2.11f1 (Apple Silicon)Graphics Compositor Observation / Issue: I’m working with a CompositionGraph containing three layers. The Problem I’m facing is that my Scene > Directional Light is not effecting my final composite output. Directional Light does look correct within the Scene Window but not Composite Output. Insight & Assistance is requested and appreciated.

  • Real & Virtual Set Alignment, Seeking Workflow

    Real & Virtual Set Alignment, Seeking Workflow

    I’m seeking a #madeWithUnity workflow for aligning real and virtual sets. I’m using #Unity3D within a #virtualProduction context on #macOS for #indieFilm. Can you make a recommendation?

  • Overview For Unity 6 in 2024

    Overview For Unity 6 in 2024

    Controversy, Opaque Onboarding. Runtime Fees, Stagnation. Unity has self-inflicted a hard time for themselves of late. Are things turning for the better? Here’s a succinct, personable video overview of Unity’s new direction as reported by 3rd-party observer.

  • Dissecting Animation Controllers, Unity Engine

    Dissecting Animation Controllers, Unity Engine

    Breakfast & leisurely learning. Eggs, coffee, sourdough toast while dissecting animation controller parameters, exit timings, and transition blends.

  • Unity > Timeline > Matching Video Performance to Animation Timings w/ Frame Accuracy!

    Unity > Timeline > Matching Video Performance to Animation Timings w/ Frame Accuracy!

    Spring is in the air and new workflows are hatching 🐣! Subscribe for future workflows. Here’s how to match your prerecorded video performances to event and animation timings within your virtual worlds using Timeline within a Virtual Production pipeline. PRODUCTION PHASE We cannot build that which we cannot see. Let’s enable frame accurate video performance…

  • Unity, Timeline, Video Player, Frame-Accurate Scrubbing?

    Unity, Timeline, Video Player, Frame-Accurate Scrubbing?

    When working with Unity > Timeline (& Sequences), is there a way to preview frame-accurate control for Video Players? #Unity #VirtualProduction

  • Gearing Up: A StoryTelling  Adventure of Substance.

    Gearing Up: A StoryTelling Adventure of Substance.

    Piecing together my repeatable workflow. Currently ironing out friction points. Everything very much a ‘work-in-progress’. Follow for my journey’s progress (but no pressure).