Created within one day using my own personal production pipeline for streamlining world creation, live asset capture, and compositing virtual productions in a start to finish fashion.
I shot this scene using motion tracking on my iPhone using Lightcraft’s Jetset.
The island world, including ocean, sun flare, lightwrap, wind along with moving vegetation, and compositing of live action performance was constructed within the Unity Realtime Engine.

Final Cut Pro was used for adding the soundscape, music, and for stringing together the #behindTheScenes edit.
Step Into My World of Virtual Production!

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