
I’m looking for tips on organizing #Unity #gameDev third-party assets for an #optimized visual workflow.
Is there a better way than to click through individual Project Panel folders originating from multiple asset packs?
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I’m looking for tips on organizing #Unity #gameDev third-party assets for an #optimized visual workflow.
Is there a better way than to click through individual Project Panel folders originating from multiple asset packs?
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