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Tag: Unity
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Developing & Playtesting Interactive Stories w/ Twine
Streamlining iterative #storyDev for interactive #Unity #virtualProductions using #Twine #JSON
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Sub-pixel Accuracy for Unity Live Capture?
Anyone have insights on achieving accuracy between iOS Virtual Camera app & Unity live capture?
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48 Hour Film Project – Cincinnati, 2024
Virtual production specialist (Indie) seeking 48 Hour Film Fest Team (Cincinnati) with which to collaborate (May 17-19,2024). Message For Info.
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Complete Unity Graphics Compositor Tutorial
Start to finish (beginner friendly) tutorial covering setup of Graphics Compositor for Unity Virtual Production workflows.
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Unity > Timeline > Matching Video Performance to Animation Timings w/ Frame Accuracy!
Spring is in the air and new workflows are hatching ! Subscribe for future workflows. Here’s how to match your prerecorded video performances to event and animation timings within your virtual worlds using Timeline within a Virtual Production pipeline. PRODUCTION PHASE We cannot build that which we cannot see. Let’s enable frame accurate video performance…
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Unity, Timeline, Video Player, Frame-Accurate Scrubbing?
When working with Unity > Timeline (& Sequences), is there a way to preview frame-accurate control for Video Players? #Unity #VirtualProduction
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Fediverse #Introduction
I’m a #consciousness minded #Developer intent on creating #software connecting us with our Human experience. Details in link or below!
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Seeking Tips On Organizing Unity3D Project Assets.
I’m looking for tips on organizing #Unity #gameDev third-party assets for an #optimized visual workflow. Is there a better way than to click through individual Project Panel folders originating from multiple asset packs?